Elden Ring Statistics (2026): 50+ Data Points on Copies Sold, Awards Swept, and Player Engagement

Elden Ring statistics 2026: 50+ figures on copies sold, Shadow of the Erdtree and Nightreign sales, Steam peaks, and awards, from Bandai Namco, SteamDB and Guinness.

Elden Ring had sold 30 million copies worldwide by April 2025, making it Bandai Namco’s fastest-selling game ever, according to the publisher’s own shipment disclosures. Shadow of the Erdtree, the 2024 expansion, added another 10 million units on top of that by July 2025, and the 2025 spin-off Elden Ring Nightreign moved 2 million units in its first 24 hours alone. At its Steam launch in early March 2022, the base game drew a peak of 952,523 concurrent players, a mark few single-player releases have approached since. It also won 435 of the 599 Game of the Year awards up for grabs in 2022, a Guinness World Records title for the most Game of the Year awards ever won by a single game. This analysis consolidates data from Bandai Namco Entertainment, SteamDB, Metacritic, Guinness World Records, and 9 other primary sources to map Elden Ring’s commercial, critical, and competitive record heading into 2026.

TL;DR

  • Elden Ring had sold 30 million copies worldwide by April 2025, up from 13.4 million in its first five weeks (Bandai Namco Entertainment).
  • Shadow of the Erdtree sold 5 million copies in its first three days in June 2024 and topped 10 million by July 2025 (Bandai Namco Entertainment).
  • Elden Ring Nightreign sold 2 million units in 24 hours and passed 5 million by July 2025 (Bandai Namco Entertainment).
  • The base game’s Steam launch peak reached 952,523 concurrent players in March 2022, one of the highest non-live-service peaks the platform has recorded (SteamDB).
  • Elden Ring holds the Guinness World Records title for most Game of the Year awards, winning 435 of 599 up for grabs in 2022 (Guinness World Records).
  • It won 4 of 8 nominations at The Game Awards 2022, including Game of the Year (The Game Awards).
  • Metacritic scores landed at 94 on PC and 96 on PlayStation 5 and Xbox Series X/S, with the PS5 edition holding an 8.4 user score across 24,066 ratings (Metacritic).
  • Steam carries more than 1.14 million user reviews for the base game at roughly 93% positive, rated Very Positive (Steam, via Steambase.io).
  • By September 2024, Elden Ring’s 28.6 million units sold had already outsold the entire Dark Souls trilogy’s roughly 27 million combined (Bandai Namco Entertainment).
  • FromSoftware’s headcount grew to 456 employees by May 2025, alongside record revenue and profit tied largely to the Elden Ring franchise (Kadokawa Corporation disclosures).
  • A new any% glitchless speedrun world record of 52:12 was set in April 2026, more than four years after launch (Speedrun.com).
  • Bandai Namco reported record net sales of 1.348 trillion yen for the fiscal year ended March 2026, naming Elden Ring among its key growth drivers (Bandai Namco Holdings).

1. Sales and Shipment Milestones

Bandai Namco has disclosed Elden Ring’s shipment numbers in a steady drumbeat since launch, and the trajectory shows a game that kept selling long after most single-player titles fall off retail charts. Worldwide shipments reached 13.4 million within five weeks of the February 25, 2022 launch, then 20 million by the game’s first anniversary, and 30 million by April 2025. That makes it the fastest-selling release in Bandai Namco’s history, ahead of the entire mainline Dark Souls trilogy. The game was also the second-bestselling title in the US in 2022, trailing only Call of Duty: Modern Warfare II.

MetricValueSource
Worldwide shipments within 5 weeks of launch13.4 millionBandai Namco Entertainment, FY2022 results
Worldwide shipments at 1-year mark (Feb 2023)20 millionBandai Namco Entertainment
Worldwide shipments (Sept 2024)28.6 millionBandai Namco Entertainment
Worldwide shipments (April 2025)30 millionBandai Namco Entertainment
US best-seller rank, 20222nd, behind Call of Duty: Modern Warfare IICircana/NPD, via Bandai Namco Entertainment
Europe best-seller rank, 20223rdGSD, via Bandai Namco Entertainment
Japan retail best-seller rank, 202210thFamitsu, via Bandai Namco Entertainment

Context: Elden Ring shipped across PlayStation, Xbox, and PC simultaneously rather than as a console exclusive, a launch pattern we track across the industry in our console market statistics.

2. Critical Reception and Review Scores

Review aggregators treated Elden Ring as an outlier from day one. Metacritic’s PS5 edition holds a 96 Metascore across 86 critic reviews, alongside an 8.4 user score from 24,066 ratings, a rare case of critics and most players agreeing this emphatically. OpenCritic’s critic panel put the game at 98% recommended across 215 reviews. On Steam, the base game has accumulated more than 1.14 million user reviews at roughly 93% positive, a rating that has held steady for four years.

MetricValueSource
Metacritic Metascore, PS5 (86 critic reviews)96/100Metacritic
Metacritic Metascore, PC94/100Metacritic
Metacritic Metascore, Xbox Series X/S96/100Metacritic
Metacritic user score, PS5 (24,066 ratings)8.4/10Metacritic
OpenCritic critics recommend98% (215 reviews)OpenCritic
Steam user reviews, total1,144,548Steam, via Steambase.io
Steam user reviews, percent positive~93%, rated Very PositiveSteam, via Steambase.io

Note: for how review sentiment on a single title compares against broader audience segments, see our gamer demographics statistics.

3. Awards Sweep: 2022 to 2023

No recent game swept awards season the way Elden Ring did. Guinness World Records credits it with winning 435 of the 599 Game of the Year awards up for grabs in 2022, a 72.6% hit rate that set the all-time record, ahead of The Last of Us Part II’s 322 wins from 2020. It took 4 of 8 nominations at The Game Awards 2022, including Game of the Year, plus 5 awards at the D.I.C.E. Awards and 4 at the Golden Joystick Awards, including Ultimate Game of the Year and Studio of the Year for FromSoftware. It was not universally dominant. God of War Ragnarok out-won it, 6 to 4, at The Game Awards, and BAFTA gave its overall Best Game prize to Vampire Survivors in 2023, though Elden Ring still picked up Best Multiplayer and Best Music from 7 nominations there.

MetricValueSource
Total Game of the Year awards won (2022)435 of 599 (72.6%)Guinness World Records
The Game Awards 2022, wins/nominations4 / 8The Game Awards
D.I.C.E. Awards 2023, wins5, including Game of the YearAcademy of Interactive Arts and Sciences
Golden Joystick Awards 2022, wins4, including Ultimate GOTY and Studio of the YearGolden Joystick Awards
BAFTA Games Awards 2023, wins/nominations2 / 7BAFTA
Previous GOTY-award record holderThe Last of Us Part II, 322 awards (2020)Guinness World Records

4. Steam Player Engagement and Peaks

Elden Ring’s Steam numbers are unusual for a single-player game with no live-service hooks. The base game’s launch-week peak concurrent players reached 952,523 in March 2022, a figure only a handful of non-free titles have ever matched, and it posted a second major peak of 781,261 during the Shadow of the Erdtree DLC launch window in June 2024, more than two years after release. Elden Ring Nightreign, a multiplayer-focused spin-off, peaked at 313,593 concurrent players at its May 2025 launch, then settled to a fraction of that within a year, a steeper drop-off than the base game.

MetricValueSource
Steam peak concurrent players, launch (March 2022)952,523SteamCharts
Steam peak concurrent players, Shadow of the Erdtree window (June 2024)781,261SteamDB, via Steambase.io
Steam peak concurrent players, Nightreign launch (May 2025)313,593SteamDB, via Steambase.io
Nightreign concurrent players, 14 months post-launch9,888Steambase.io
Base game concurrent players, mid-2026~29,000Steambase.io

Context: for how this stacks up against other single-player titles’ Steam concurrency, see our Steam statistics.

5. Shadow of the Erdtree and Elden Ring Nightreign

Bandai Namco’s two follow-ups took different paths after launch. Shadow of the Erdtree sold 5 million copies in its first three days in June 2024 and crossed 10 million by July 2025, with Metacritic scores of 92 to 95 across platforms nearly matching the base game, and GameSpot, IGN, and Game Informer all handing out perfect or near-perfect review scores. Nightreign, a standalone three-player co-op spin-off released in May 2025, sold 2 million units in 24 hours and 3.5 million within five days, but its Metacritic scores of 77 to 84 and 76% OpenCritic recommend rate sit well below the mainline game, and its own expansion, The Forsaken Hollows, drew just 33% critic recommendation from 12 reviews.

MetricValueSource
Shadow of the Erdtree units sold, first 3 days5 millionBandai Namco Entertainment
Shadow of the Erdtree units sold, by July 202510 million+Bandai Namco Entertainment
Shadow of the Erdtree Metacritic, PS5/PC/XSX94 / 92 / 95Metacritic
Nightreign units sold, first 24 hours2 millionBandai Namco Entertainment
Nightreign units sold, 5 days3.5 millionPush Square, via Bandai Namco Entertainment
Nightreign units sold, by July 20255 million+Bandai Namco Entertainment
Nightreign Metacritic, PC/PS5/XSX79 / 77 / 84Metacritic
Forsaken Hollows (Nightreign DLC) OpenCritic recommend33% (12 reviews)OpenCritic

Note: the gap between the mainline game and its spin-off’s reception shows up clearly in the numbers, Nightreign’s OpenCritic recommend rate of 76% sits 22 points below the base game’s 98%.

6. Speedrunning and Community Records

Elden Ring built a durable speedrunning scene almost immediately, helped early on by a map-warping zip glitch that let runners finish in under five minutes. Four years later, competitive runners keep shaving time off the legitimate categories. The glitchless any% world record fell to 52:12 in April 2026, with a runner improving the mark by just four seconds, while the unrestricted any% category, which allows the original glitches, has not seen a new top-tier time since 2022, a sign of how thoroughly early routes were optimized.

MetricValueSource
Any% glitchless world record (as of April 2026)52:12Speedrun.com
Improvement over previous glitchless record4 secondsSpeedrun.com
Any% unrestricted world recordSet in 2022, still standing as of 2026Speedrun.com
Latest major Nightreign balance patchVersion 1.03.2 (January 2026)Screen Rant

7. Franchise Context: FromSoftware, Kadokawa, and the Souls Legacy

Elden Ring’s success shows up two levels up the corporate chain. FromSoftware’s headcount grew from 423 employees in June 2024 to 456 by May 2025, and the studio posted double-digit growth in revenue and profit for the fiscal year, per Kadokawa Corporation’s financial disclosures. Kadokawa has owned 70% of FromSoftware since 2014, with Sony Interactive Entertainment and Tencent affiliate Sixjoy Hong Kong each holding minority stakes acquired in August 2022. Elden Ring’s individual sales now exceed the entire Dark Souls trilogy. By September 2024, its 28.6 million units had already passed the roughly 27 million the three Dark Souls games sold combined, a franchise that took over a decade to build.

MetricValueSource
FromSoftware employees (May 2025)456Automaton Media, via Kadokawa disclosures
FromSoftware employees (June 2024)423Automaton Media, via Kadokawa disclosures
FromSoftware FY revenue~23.5 billion yenKadokawa Corporation financial disclosures
FromSoftware FY operating income~10.08 billion yenKadokawa Corporation financial disclosures
FromSoftware FY net income~6.6 billion yenKadokawa Corporation financial disclosures
Kadokawa ownership of FromSoftware70%Kadokawa Corporation
Dark Souls trilogy combined sales (as of 2024)~27 millionBandai Namco Entertainment
Bandai Namco FY2026 record net sales (year ended March 2026)1.348 trillion yen, +8.6% year over yearBandai Namco Holdings

Note: studio headcount and revenue scale differently across the industry, a comparison we cover in our game development statistics.

Summary: Elden Ring by the Numbers

MetricValueSource
Worldwide shipments (April 2025)30 millionBandai Namco Entertainment
Worldwide shipments within 5 weeks of launch13.4 millionBandai Namco Entertainment
Worldwide shipments at 1-year mark (Feb 2023)20 millionBandai Namco Entertainment
Worldwide shipments (Sept 2024)28.6 millionBandai Namco Entertainment
Shadow of the Erdtree units sold, first 3 days5 millionBandai Namco Entertainment
Shadow of the Erdtree units sold, by July 202510 million+Bandai Namco Entertainment
Nightreign units sold, first 24 hours2 millionBandai Namco Entertainment
Nightreign units sold, by July 20255 million+Bandai Namco Entertainment
Metacritic Metascore, PS596/100Metacritic
Metacritic user score, PS5 (24,066 ratings)8.4/10Metacritic
OpenCritic critics recommend98% (215 reviews)OpenCritic
Steam user reviews, base game1,144,548, ~93% positiveSteam, via Steambase.io
Steam peak concurrent players, launch (March 2022)952,523SteamCharts/SteamDB
Steam peak concurrent players, Shadow of the Erdtree window781,261SteamDB, via Steambase.io
Nightreign peak concurrent players (May 2025)313,593SteamDB, via Steambase.io
Guinness World Records GOTY-award tally435 of 599 (72.6%)Guinness World Records
The Game Awards 2022, wins/nominations4 / 8The Game Awards
D.I.C.E. Awards 2023, wins5, including Game of the YearAcademy of Interactive Arts and Sciences
Any% glitchless speedrun world record (April 2026)52:12Speedrun.com
FromSoftware employees (May 2025)456Kadokawa Corporation, via Automaton Media

Methodology and Sources

Data was gathered by pulling figures directly from primary shipment disclosures, platform-reported metrics, and named awards-body results, cross-referencing overlapping sales milestones across two or more outlets and rounding down where a range was reported rather than an exact figure.

Data watch: Bandai Namco typically discloses updated Elden Ring shipment totals at quarterly and annual earnings briefings, so a fresh milestone is likely within the next reporting cycle; Metacritic and OpenCritic scores update continuously as new reviews post; SteamDB and Steambase.io track concurrent-player counts in real time; and Kadokawa’s next FromSoftware headcount and revenue disclosure is expected with its following annual securities report.

Last updated: July 23, 2026. We update this page quarterly as new data is published.

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